The lightning is separated out into its own separate layer, and a mock 'review' version is created by giving the lightning layer an outer glow and color overlay (in the layer blending) of the same shade of light blue (blend effect set to normal for both colors, opacity 100%).
An inner glow is created, and the inner glow style is set from outside to inside. It is the same light blue color, too, but its blending mode is Linear Dodge. Adjust the opacity, size, and density sliders until you get something that looks good.
Then, create a new layer above it, and merge the new layer with the lightning layer. This commits the blending effects to a rasterized layer. Get out a feathered brush, set it to a light blue color, set the brush mode to Linear Dodge, set the brush opacity to 20-40%, and dab away right on top of the lightning to give 'bloom' to certain parts. Particularly where it contacts surface, arcs, and intersects.
I was waiting for this one. I loved the lighting effects (although not so much the directions) last time you coloured Surge, and this one doesn't disappoint.
The improbably unsinged mutant looks great, with nice texture work and choice/use of colour, and although an argument could be made that her hair should be less shiny as it borders on the unbelievable, I do so enjoy saturated colours.
And what I originally wanted to write, in summary, spectacular job. As usual.
Thanks for the in depth observation. The hair was made extra blue as to prevent it bleeding into the background, and not having any pop against it, so it was primarily a design choice. But it does sacrifice a bit of the realism of the color palette, admittedly. I'll have to work on better balancing such compromises in the design in future images. Thanks again!