I decided to expand a bit, and make a more difficult puzzle. I found a couple of issues on the last puzzle game that was specific to using a Wacom Tablet to play. So apologies if anybody got a piece locked off the play screen and couldn't grab it, forcing them to restart. That issue should be fixed now.
I've also streamlined the coding more, so I shouldn't have to recreate so much stuff from scratch. My goal is to create a custom puzzle template where you type in a .jpg's URL or upload an image from your computer, set the size in tiles, and then be able to upload this information in a small file to a server where the player can send a link to another person via Facebook or Email.
But that's going to require a lot of study of Actionscript. Oh, and my own server.
With the scripting more streamlined and optimized, I've also improved the framerate of this...but OH GEEZ right as I'm typing this out I just realized ANOTHER thing I can do to really turn up the performance. Gah, next time. Next time. It's late, and I gotta work tomorrow.
Adobe Photoshop CS2
Comments appreciated. Criticism honored. Bug reports tremendously appreciated.